PERSONAL vintage gramophone
Workflow of creating the vintage gramophone 3d-asset - as seen in my showreel intro - while getting to know Substance Painter as a texturing...
Workflow of creating the vintage gramophone 3d-asset - as seen in my showreel intro - while getting to know Substance Painter as a texturing...
Summary of my approach to produce an explanatory, medical CGI-animation, staged in the human bone marrow.
Building a stylish environment to later stage several 3d-animations of a new product line of prototype running shoes in.
My contribution to close-up animations of CG soccer shoes, integrated in live-action footage.
An animated in-house presentation of a new line of tennis clothing, staged in two iconic venues.
Full CGI teaser for a new product line of a modular industrial lights system for an exhibition.
Summary of my work on a series of 3d-exhibition films for the manufacturer of industrial grade lubricants.
Animation "with a wink", done during an internship in order to check on what I had learned so far.