NXP e-cockpit – extending car interior

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NXP e-cockpit – extending car interior
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Asset lacking: make it suitable

For the presentation of a UI-design project, my client needed a 3d-model of a car boasting a lot more displays, than interiors nowadays usually are equipped with. I edited and in part remodeled the provided and otherwise suitable asset to fit the needs and requirements for the presentation.

After
Before

With all the displays integrated and a clean UV layout done, my client could easily replace the altered parts of the geometry in his asset and assign his produced content to the 13 displays.

After
Before
Retopo

Since the provided 3d-model did not feature the required topology for larger edits, some parts of the car, especially the front- and middle panel, required some additional work.

As many times before, Autodesk Maya ‘s retopo tools performed very well in quickly rebuilding the disputed parts until they had the required edge-flow to be able to integrate the screens.

After
Before
After
Before
DATE
TOOLS
Autodesk Maya

Autodesk Maya

Maxon Cinema 4D

Maxon Cinema 4D

Otoy Octane

Otoy Octane

TASKS
CREDITS

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Jörg Faßbender |

Freelance 3D Artist

CONTACT

[ Impressum ]

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